Ultimate MasterPiece3D - OS X (intel)


This is a 3D Version of MasterPiece written in OpenGL
for Mac OS X. I know I have made 800 billion different versions
of MasterPiece, but this is the one to end them all.
Runs smooth, blocks are texture mapped, and the controls
work great.

How to Play
==========
Move the blocks, line up 3 of the same color in a row either horizontal,
vertical or diagonal to clear them. Try not to fill the grid up
for as long as possible while racking up points.


Controls
========

Left and Right arrows, move blocks left and right
Up switch blocks

Z and X keys to rotate the X axis
C and V keys to rotate the Y axis
D and F keys to rotate the Z axis

- { Jared Bruni };



Download: Ultimate MasterPiece






MAsterX-ovDM Feed

compents libmx, libmxui current stage: beta, current log:

Mon, 01 Dec 2008 09:24:24 +0100
libmx is now at version 0.5

Rev 806 - jared (6 file(s) modified)
libmx is now at version 0.5

Sun, 23 Nov 2008 12:10:20 +0100
update configure.in for cross compiling

Rev 805 - jared (1 file(s) modified)
update configure.in for cross compiling

Sun, 23 Nov 2008 09:31:54 +0100
Made resizeWindow a virtual function

Rev 804 - jared (2 file(s) modified)
Made resizeWindow a virtual function

Sun, 23 Nov 2008 02:37:28 +0100
Rev 803

Rev 803 - jared (1 file(s) modified)

Sun, 23 Nov 2008 02:35:53 +0100
now OS X supports fullscreen if wh-tool and RunMasterXFull are ...

Rev 802 - jared (4 file(s) modified)
now OS X supports fullscreen if wh-tool and RunMasterXFull are in same directory as masterx binary

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