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all source code for these apps is located @ http://lostsidedead.com/svn Download Free Linux Games Windows/Mac Release Builds ![]()
Is a DMG image with quite a few fun programs for Mac OS X. Setup Packages: ![]()
All the games in this installer have been recompiled and
tested on multiple computers. It also contains the Direct3D
version
of MasterPiece3D instead of the OpenGL versions. The controls
to the games
are very straight forward. The arrow keys and the A and S
keys. For some of the
games Controllers are supported. Visual Games
Current (a Puzzle Game)
Description: Current is a
new spin on MasterPiece where the blocks move both up and down.
Written in C++
QtMutatris
Description: This is a version of Mutatris (originaly a game I wrote with MX )
for Mac OS X (intel Leopard). It is written using Qt 4.5.1 from
Trolltech and uses OpenGL for the games graphics. It is a window based
game versus fullscreen/single window. It is a unique game that has its
own rules different from masterpiece to learn these rules click how to
play in the help menu. Written in C++
Ultimate MasterPiece3D OS X (intel)
Description: OpenGL
Implementation of MasterPiece for Mac OS X on intel platforms.
Written in C++
Mutatris (Alpha)
Description: Mutatris is a Puzzle Game similar to tetris and columns. Connect 4 blocks in a square or
in horizontal or vertical lines. Blocks fall when they have no support and move
one each update shift. This makes for interesting combinations. Written
in C++
Super Stoner 420
Description: Fun 2D Spoof video game were the object
is to laugh and pass all the levels. Takes a bit of practice.
I suggest using a Controller instead of the keyboard. Written in C
The Original MasterPiece
Description: recompiled it with mingw32 and made it run in
windowed mode, as well as fixed some syntax errors. Written in C++
LostMasterPiece
Description: This game was something I put together fairly quickly.
The original idea was to have the user press different
keys and the vision in the background would change into
different things. The concept is in the application but
is not really the type of concept you would use in this
type of application. All practice to me, a way to learn.
Written in C++
HPPD Simulation 1.1 (UPDATED)
Description:
This version of HPPD Sim is much cleaner
and compiled with better tools.
Looking back on my old code I realize its a complete mess.
but so was I at the time I wrote it.
How it works:
Index of Static Fuzz
Description: New Program using MX Library, use the left and right arrow
keys to tune the level of fuzz. Written in C++
freeES (Free Entertainment System)
Description: A very early build of freeES
comes with a few plugins
A Image distorted with AlphaFlame
Description: Application to distort images and create new combinations of pixels never seen before. This algorithm is based off a alpha blend and
flame algorithim with a function to 'morph' the data. Written in C
SuperMasterKong DirectX9
Description:
I saw my friend Melvin the other day for the first time in a
long time, he had done the music for this game. So I thought
Id post it. Heres a working version uses DirectX 9. Written in C++
Thought Matrix (Graphical Demo)
Description:A application to distort images. A joke on my thoughts because when I was 16 I saw the matrix while I was trippin on acid, and after that I thought I was neo for a long time. Hehe so
this program is basicly a artistic expression on my
thoughts. Written in C
Command line tools |
MAsterX-ovDM Feed compents libmx, libmxui current stage: beta, current log: Thu, 14 Jan 2010 22:29:50 +0100 update to configure
Rev 910 - jared (8 file(s) modified) update to configure Thu, 14 Jan 2010 22:28:22 +0100update
Rev 909 - jared (1 file(s) modified) update Tue, 30 Nov 1999 00:00:00 +0100Rev 908
Rev 908 - (0 file(s) modified) Thu, 14 Jan 2010 21:54:02 +0100update for SDL-1.2.14
Rev 907 - jared (3 file(s) modified) update for SDL-1.2.14 Sat, 07 Nov 2009 01:59:50 +0100update
Rev 906 - jared (1 file(s) modified) update |